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Westlandia

STEM Challenge

WestlandiaSTEM Challenge

STEM! Science-Technology-Engineering-Math!

Bringing STEM to your classroom is about creating time and space for these important disciplines with equity and access for all. But it is also about creating opportunities for problem scoping, problem solving, creativity, design, collaboration and more!


So, to get our creative juices flowing lets do an ....

Innovation Whip Around Innovation Whip Around

My name is...

This is a paperclip but it could also be...

Connecting to Wesley

Can you think of a time when you felt excluded? Like an outcast? What happened? How did you feel? What did you do?

Enjoy the story!

Speed up to 1.25
Weslandia

The Challenge

Using the materials available, design a math game that involves a bouncy ball.

Work Time

1. Get with your partner and check out the material tray. These are your constraints. You can only use these items.

2. Design Time on your own. Diagram and label your prototype idea on the sticky note.

3. Share your idea with your partner. Switch.

4. Come up with a plan together. Can you combine your ideas?

5.Create a labeled diagram together on the handout. What will you call it?

  • Show the materials you are using AND how you play!
  • Put your Sticky-Note designs on back to show process.

6. Get your design approved by your teacher.

6. Make your game prototype.

7. Test it out!

8. Improve: Make changes to your design as needed. This is called iteration.

9. Write out the step-by-step directions for your game.

10. Document: Get photo taken with final prototype and labeled diagram.

11. Be ready to present your prototype on Monday!

Engineers Present

Norms:

Everyone participates

Be kind, helpful and specific

Celebrate everyone’s hard work


Introduce yourselves

Share your prototype

Talk about the design process

(T.M.I. Think-Make-Improve)

Talk about the materials you used

Talk about teamwork

Thank you and any questions

Celebrations!

Teacher Notes

-Constraints include: tape, scissors, sharpies, yarn, index cards, paper, straws, popsicle sticks, caps, toilet paper rolls, cardboard, variety of size cups, recycled boxes, rubber bands, ....

-Music:

So what do engineers do? (make a chart) So what do engineers do? (make a chart)

Check out our Process and our Prototypes

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Planning

The blue straw pieces are water!
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Collaboration

Engineers share their thinking
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Labeled Diagrams

What will be made out of? How will it work?
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Design Time!

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Sample Labeled Diagram

I like using sharpie and color pencil on these. Having a Word Wall helps with spelling.
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Prototype

The blue .straw pieces are water!

Some Engineering-At-Home Ideas

  • Design a friendly trap for ________! (stuffed animal, sister, elf on the shelf, etc.)

  • Make forts.

  • I love the idea of setting out a building material at night with a building challenge card for the early rising engineer! You can download some great challenge cards here! http://picklebums.com/building-challenge-cards/


  • The perfect gift for your engineer? Here are some things to consider: marbles, masking tape, rain gutters (Home Depot), a stopwatch, cups and the quintessential cardboard box!

More Great Picture Books for STEM CHallenges

  • Muncha! Muncha! Muncha!

  • Fairy Tales: Rapunzel, Jack and the Beanstalk, Goldilocks and the 3 Bears (design a chair for bear), The Three Little Pigs (https://www.smore.com/545ef-the-three-little-pigs), 12 Dancing Princesses (design an alarm system to alert the king), Beauty and the Beast (design the ultimate party poppers), Chicken Little (https://www.smore.com/s4yut-chicken-little)

  • Stuck (design a tool to get the kite out of the tree)

  • Bear Snores On (https://www.smore.com/vsca1-bear-snores-on)

  • The Snowy Day (design a snowball keeper...ice cube insulation)

  • Make Way for Ducklings (design a way to help the duckling cross the road)

  • Where the Wild Things Are (friendly monster trap or a boat that can carry the monster home with wind power)

  • The Lighthouse Keeper’s Lunch (NOTE: I don’t read the end of this story) (Design a way to protect the lunch)

  • Westlandia (design your own game using upcycled materials and a bouncy ball)

  • Gingerbread Baby (gingerbread house design)

  • Pipiolo and the Roof Dogs (NOTE: I don’t read the end of this story. Help the dogs get off the roof)

  • The Dunderheads (design a bungee cord escape for the kitty)

  • Those Darn Squirrels (design a better birdhouse)

  • Gallimoto (toy making)

  • Cloudy with a Chance of Meatballs (design a prototype that helps the environment)

Find Out More @ Tufts University

http://www.novelengineering.org/
Westlandia

Westlandia

Westlandia - STEM Challenge by Merrill DeGraff | This newsletter was created with Smore, an online tool for creating beautiful newsletters for individual educators, schools and districts

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