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A Moon-Pie Adventure

Engineers solve problems!

A Moon-PieAdventureEngineers solve problems!

Do you have a special cookie or dessert that you would do anything for?

Enjoy the story!

Stop before the moon.
Tony DiTerlizzi's "Jimmy Zangwow"

We have a client!

* Note: 1 foot was too easy! Drop from 1 yard or even higher! Also, my students had a blast designing a challenge terrain to use as well.

Work Time

1. Get with your partner and check out the material tray. These are your constraints.

2. Design Time on your own. Diagram and label your idea.

3. Share your ideas with your partner. Come up with a plan together. Can you combine your ideas?

4. Make your landing devise.

5. Test it out! Count down and drop onto a flat surface.

6. Improve: Make changes to your design as needed.

7. Document: Get photo taken with final prototype and design page.

8. Be ready to present your prototype!

Engineers Present

Norms:

Everyone participates

Be kind, helpful and specific

Celebrate everyone’s hard work


Introduce yourselves

Share your prototype

Talk about the design process

(T.M.I. Think-Make-Improve)

Talk about the materials you used

Talk about teamwork

Thank you and any questions

Celebrations!

Check out our Prototypes

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Teacher Notes

-Constraints include: tape, scissors, sharpies, 1 cup, 2 large marshmallows, 10 mini marshmallows, index cards, straws, rubber bands, card stock

-Next Class: eat moon-pies (in-class-made or from Smart and Final)

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